Interface HasBaseVectorOptions
- All Superinterfaces:
HasBaseLayerOptions
- All Known Implementing Classes:
BaseVectorLayer
,BaseVectorLayerOptions
,NoOpVectorLayer
,VectorLayer
,VectorLayerOptions
For more details see: BaseVectorLayer docs
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Method Summary
Modifier and TypeMethodDescriptionvoid
setBackground
(String color) Sets the background color for the layer.void
setDeclutter
(Boolean declutter) Sets whether declutter images and texts.void
setRenderBuffer
(Double renderBuffer) Sets the buffer in pixels around the viewport extent used by the renderer when getting features from the vector source for the rendering or hit-detection.void
setUpdateWhileAnimating
(Boolean updateWhileAnimating) Sets whether feature batches will be recreated during animations.void
setUpdateWhileInteracting
(Boolean updateWhileInteracting) Sets whether feature batches will be recreated during interactions.Methods inherited from interface io.jmix.mapsflowui.kit.component.model.layer.option.HasBaseLayerOptions
getClassName, getExtent, getMaxZoom, getMinZoom, getOpacity, getZIndex, isVisible, setClassName, setExtent, setMaxZoom, setMinZoom, setOpacity, setVisible, setZIndex
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Method Details
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getRenderBuffer
Double getRenderBuffer()- Returns:
- the render buffer in pixels,
null
value means that default value is used:100
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setRenderBuffer
Sets the buffer in pixels around the viewport extent used by the renderer when getting features from the vector source for the rendering or hit-detection. The hit detection only checks features that are within a certain distance of the given position. For large icons, the actual geometry of a feature might be too far away and is not considered. Recommended value: the size of the largest symbol, line width or label.Note, render buffer is set only at creation time and cannot be changed at runtime.
For more details see: BaseVectorLayer docs
- Parameters:
renderBuffer
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isDeclutter
Boolean isDeclutter()- Returns:
- whether declutter images and texts,
null
value means that default value is used:false
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setDeclutter
Sets whether declutter images and texts. Decluttering is applied to all image and text styles of all vector layers that have set this totrue
. The priority is defined by the z-index of the layer, theStyle.withZIndex(Integer)
of the style and the render order of features. Higher z-index means higher priority. Within the same z-index, a feature rendered before another has higher priority.As an optimization decluttered features from layers with the same
HasBaseLayerOptions.setClassName(String)
are rendered above theFill
andStroke
styles of all of those layers regardless of z-index. To opt out of this behavior and place declutterd features with their own layer configure the layer with a className other than 'ol-layer
'.The default value is
false
.Note, declutter is set only at creation time and cannot be changed at runtime.
For more details see: BaseVectorLayer docs
- Parameters:
declutter
- whether declutter images and texts
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getBackground
String getBackground()- Returns:
- background color for the layer or
null
if not set
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setBackground
Sets the background color for the layer. If not specified, no background will be rendered.Note, background color is set only at creation time and cannot be changed at runtime.
For more details see: BaseVectorLayer docs
- Parameters:
color
- color to set
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isUpdateWhileAnimating
Boolean isUpdateWhileAnimating()- Returns:
- whether feature batches will be recreated during animations,
null
value means that default value is used:false
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setUpdateWhileAnimating
Sets whether feature batches will be recreated during animations. This means that no vectors will be shown clipped, but the setting will have a performance impact for large amounts of vector data. When set tofalse
, batches will be recreated when no animation is active.The default value is
false
.Note, "updateWhileAnimating" is set only at creation time and cannot be changed at runtime. For more details see: BaseVectorLayer docs
- Parameters:
updateWhileAnimating
- whether feature batches will be recreated during animations
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getUpdateWhileInteracting
Boolean getUpdateWhileInteracting()- Returns:
- whether feature batches will be recreated during interactions,
null
value means that default value is used:false
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setUpdateWhileInteracting
Sets whether feature batches will be recreated during interactions. The default value isfalse
.For instance, if the user moves map by mouse, the features that were not visible will be drawn after the user releases the pressed mouse. To enable always drawing features, set property to
true
.Note, "updateWhileInteracting" is set only at creation time and cannot be changed at runtime.
For more details see: BaseVectorLayer docs
- Parameters:
updateWhileInteracting
- whether feature batches will be recreated during interactions
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