Interface BaseVectorLayer.HasUpdateWhileAnimating
- All Known Subinterfaces:
BaseVectorLayer.HasBaseVectorLayerOptions
- All Known Implementing Classes:
BaseHeatmapLayerOptions
,BaseVectorLayerOptions
,HeatmapLayerOptions
,NoOpVectorLayer
,VectorLayer
,VectorLayerOptions
- Enclosing class:
- BaseVectorLayer<S extends AbstractVectorSource>
public static interface BaseVectorLayer.HasUpdateWhileAnimating
Interface to be implemented by layers that should provide "updateWhileAnimating" attribute management.
For more details see: BaseVectorLayer docs
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Method Summary
Modifier and TypeMethodDescriptionvoid
setUpdateWhileAnimating
(Boolean updateWhileAnimating) Sets whether feature batches will be recreated during animations.
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Method Details
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getUpdateWhileAnimating
Boolean getUpdateWhileAnimating()- Returns:
- whether feature batches will be recreated during animations,
null
value means that default value is used:false
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setUpdateWhileAnimating
Sets whether feature batches will be recreated during animations. This means that no vectors will be shown clipped, but the setting will have a performance impact for large amounts of vector data. When set tofalse
, batches will be recreated when no animation is active.The default value is
false
.Note, "updateWhileAnimating" is set only at creation time and cannot be changed at runtime. For more details see: BaseVectorLayer docs
- Parameters:
updateWhileAnimating
- whether feature batches will be recreated during animations
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